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INFORMATION
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Link Exchangers
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Content:
Cowboy Bebop sessions/episodes summaries |
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SESSION
#14
BOHEMIAN RHAPSODY
Someone is committing debit-card fraud on an interplanetary scale,
cleaning out the bank accounts of all the pilots who pass through
the automated toll booths on the interplanetary gateways. When all
the suspects culprits turn out to be pawns in a bigger game, the Bebop
crew track down the real mastermind Chessmaster Hex.
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SESSION
#15
MY FUNNY VALENTINE
The Bebop is running low on supplies, tempers are getting frayed,
and Jet is reduced to hunting down a small-time criminal who specialises
in matrimonial fraud. All of which prompts Faye to think back on what
few memories she has
retelling the story of when she was first
woken from Cold Sleep, to discover that she had complete amnesia,
that shed been frozen for 54 years, and that she now owed 300
million woolongs in medical bills and interest. Only her lawyer, Whitney
Hagas Matsumoto, showed her any kindness, but Faye seems doomed to
a run of bad luck
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SESSION
#16
BLACK DOG SERENADE
When criminals commandeer the prison ship that is supposed to be taking
them to Pluto, theres nothing the Inter Solar System Police
can do
or is there? Jets old partner Fad comes to him
for help, pointing out that a bounty hunter can go where officers
of the law fear to tread. But Jets adversary is Udai Taxim,
the former hit-man who cost him his arm
can Jet bear to dredge
up memories of his former life? (Not shown on the original broadcast
run).
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SESSION
#17
MUSHROOM SAMBA
Out of fuel, out of food, and sideswiped in a spaceborne hit-and-run
incident, the Bebop crew are stranded in the wilds of Europa. A haul
of suspect mushrooms causes trouble among the crew, with Spike accosted
by a talking frog, Faye swimming in the toilet, and Jet trying to
teach his bonsai trees the meaning of life. Its up to Ed and
Ein to save the day, and that entails catching fugitive pusher Domino
Walker, unless rival bounty-hunter Coffee or avenging bad-mother brother
Shaft catch him first. (Not shown on the original broadcast run).
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SESSION
#18
SPEAK LIKE A CHILD
Faye goes AWOL after a tough day at the races, and the last thing
she wants to hear is that a package has arrived for her, cash-on-delivery.
Spike and Jet let their curiosity get the better of them, and discover
the package contains one of the last remaining examples of the antique
video format known as Beta. Their quest to watch it takes
them all the way to the ruins of old Earth, and leads them all back
to the past that Faye herself can no longer remember. (This was the
last episode shown in the original run on terrestrial television).
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SESSION
#19
WILD HORSES
Spike goes to see Doohan, the ace mechanic who built his trademark
Swordfish speedster. Meanwhile, the rest of the Bebop crew go in search
of the Space Pirates, a group of cosmic truckers who have been robbing
from the rich and giving to
themselves. But the truckers
powerful anti-MONO computer virus is more than a match, even for computer-whizz
Ed. Its up to Spike to save the day, and up to his old friends
to save him from a fiery death, with the aid of a 100-year-old spaceship.
(Not shown on the original broadcast run).
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SESSION
#20
PIERROT LE FOU
After a night on the town, Spike stumbles into the middle of a firefight.
The assassin known only as Mad Pierrot has just claimed
his seventh high-ranking victim in the Inter-Solar System Police,
but when Spike intervenes, he barely escapes with his life. A psychopath
with superhuman abilities and a childs mind, Pierrot hunts down
anyone who sees his face, and that means Spike must fight for his
life in a fairground dodging bullets, ducking ice-skating penguins,
and running from giant collapsing pigs. (Not shown on the original
broadcast run).
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SESSION
#21
BOOGIE WOOGIE FENG SHUI
Jet gets a cryptic message from a former associate, Pao the feng shui
master. The mystery deepens when he finds Paos gravestone
how can someone send mail from beyond the grave? Teaming up with Paos
daughter Meifa, he searches for the legendary Sun Stone, hoping this
ancient rock can help him solve the puzzle, before hoodlums from the
Blue Snake gang get to him, too. (Not shown on the original broadcast
run).
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SESSION
#22
COWBOY FUNK
The Teddy Bomber, a terrorist with a fluffy-toy fetish, has been planting
explosives in tall buildings all over town. Just as Spike catches
up with him, the two are interrupted by Andy the cowboy. A rich kid
with nothing to do but play at bounty hunting, Andy causes trouble
for Spike and the gang, be they undercover at a fancy dress party,
or pursuing a giant teddy bear through the streets of Tharsis. (Not
shown on the original broadcast run).
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SESSION
#23
BRAIN SCRATCH
After days without a word, Faye suddenly turns up on a chat show,
singing the praises of Brain Scratch, a religious cult that promises
its followers digital immortality. But word on the street is that
Brain Scratch is a sham, and its leader Dr. Londo is wanted by the
police after several members rush into paradise by committing
suicide. The Bebop crew must find the elusive Londo before its
too late both for him and his new acolyte Faye Valentine. (Not
shown on the original broadcast run).
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SESSION #24
HARD LUCK WOMAN
Still haunted by her missing past, Faye searches for more clues to
her identity. But its Ed who turns up the crucial pieces of
the puzzle. The crew reluctantly return to the crater-strewn Earth,
where Faye finally comes face-to-face with a figure from her past.
Meanwhile Ed gets a surprise of her own when she drops in on her former
home she is reunited with her father, but theres the
annoying little problem of a bounty that needs to be settled. Of course,
the identity of this strange man is suspect, but if he really is Eds
father, what will she do? (Not shown on the original broadcast run).
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SESSION
#25
THE REAL FOLKBLUES (Part1)
Not even the cops can control the violence erupting on the streets
of the Martian capital Tharsis. The Red Dragon crime syndicate is
in the middle of a succession war, and many old scores are being settled.
Vicious is sentenced to death for disobeying the elders, while his
former rival, one Spike Spiegel, finds theres a price on his
own head. Reunited at long last with his true love Julia, he is forced
to confront more ghosts from his own past, while Jet tries to talk
him out of it by quoting Ernest Hemingway always a sign of
trouble on the horizon. (Not shown on the original broadcast run).
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SESSION
#26
THE REAL FOLKBLUES (Part2)
When Vicious seizes control of the Red Dragon syndicate, Spike gets
his chance to disappear with Julia. But the desire for revenge still
burns inside him and he plots a one-man mission into the heart
of Viciouss gangland headquarters. Remembering his own words
to her, Faye muses that it is better to have faith in a better future
than cling to a tragic past, but will her warning be enough
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(Not shown on the original broadcast run). |
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